![]() ![]() The inscription has appeared and is not affected by rotation, scaling and our scalable camouflage! It will always be in the same place on the tower! ![]() Don't forget to press "Update custom camouflage list"! Therefore, in order to make only our inscription appear, it is necessary to paint only the area where our inscription is on the texture in "alpha" white. This is what it would look like if we fill the "alpha" of the tower texture with white: completely opaque), this texture will completely cover our scalable camouflage. Place the inscription on the turret where we want it:īy default the alpha channel of the texture is black, which means that this texture is completely transparent and does not affect the camouflage.With a little skill we can guess which part of the texture is responsible for what. We see a rendering of the texture of the turret.Open the texture of the turret t_34_85_d5t_turret.tga.Let's place this inscription on the turret. Let's go back to our T-34-85 and try to make it look nice. But if we will use the previous method, so the inscription will appear in an unclear place and, most likely, will be stretched. Let's take it up a notch! Let's say we have an inscription that we want to put on the tank. Black out the alpha channel on all textures and save. ![]() Using the "Create Camouflage Example" function in the customization menu and finding these files in the UserSkins folder in the root of the game, we can start editing them. As an example, we will make a scalable camouflage for the T-34-85 (D-5T).
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